DOS emulation in Windows NT
16 May 2001 by Snakefoot | Comment » | Trackback OffWindows NT includes a MS-DOS subsystem to execute 16 bit programs (and games). This subsystem is rather limited in functionality and compatibility, so if one tries to execute a DOS program in Windows NT then it will most likely fail.
Extensions for the existing MS-DOS subsystems:
- Windows XP adds Sound Blaster 2.0 support in the Virtual DOS Machine (NTVDM), so if missing sound in a DOS game, then configure the DOS game to use Sound Blaster 2.0 (Port: 220, IRQ: 5, DMA Channel: 1) and General MIDI (Port: 330) for music. This can also be seen if looking in the autoexec.nt:
SET BLASTER=A220 I5 D1 P330 T3
Extensions for the existing MS-DOS subsystems:
- VDMSound - Soundcard emulator for Windows NT4/2000 dos boxes.
- SoundFX 2000 - Uses directsound to emulate any soundcard as a soundblaster 16 in Windows NT4/2000/XP dos boxes.
- dgVoodoo - Is a glide wrapper that uses directdraw to implement the Glide interface created by 3DFX, so one can play in Glide-mode even if not having a 3DFX Voodoo card.
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Updated: 20 October 2007